﻿using System.Collections.Generic;
using System.Windows.Media.Media3D;
using CombatAutomationTheater;

namespace AutomatedTests.HelperClasses
{
    public class PathfinderVigorTestChar : PathfinderCharacter_WoundsVigor
    {
        public Point3D CurrentLocation = new Point3D();

        public PathfinderVigorTestChar(string name, List<Trait> curTraits) : base(name, curTraits)
        {
        }

        public override Point3D Location
        {
            get { return CurrentLocation; }
        }
    }
}